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Class FloatingIpState

Inheritance
System.Object
InputArgs
ResourceArgs
FloatingIpState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.OpenStack.Networking
Assembly: Pulumi.OpenStack.dll
Syntax
public sealed class FloatingIpState : ResourceArgs

Constructors

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FloatingIpState()

Declaration
public FloatingIpState()

Properties

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Address

The actual/specific floating IP to obtain. By default, non-admin users are not able to specify a floating IP, so you must either be an admin user or have had a custom policy or role applied to your OpenStack user or project.

Declaration
public Input<string> Address { get; set; }
Property Value
Type Description
Input<System.String>
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AllTags

The collection of tags assigned on the floating IP, which have been explicitly and implicitly added.

Declaration
public InputList<string> AllTags { get; set; }
Property Value
Type Description
InputList<System.String>
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Description

Human-readable description for the floating IP.

Declaration
public Input<string> Description { get; set; }
Property Value
Type Description
Input<System.String>
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DnsDomain

The floating IP DNS domain. Available, when Neutron DNS extension is enabled. The data in this attribute will be published in an external DNS service when Neutron is configured to integrate with such a service. Changing this creates a new floating IP.

Declaration
public Input<string> DnsDomain { get; set; }
Property Value
Type Description
Input<System.String>
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DnsName

The floating IP DNS name. Available, when Neutron DNS extension is enabled. The data in this attribute will be published in an external DNS service when Neutron is configured to integrate with such a service. Changing this creates a new floating IP.

Declaration
public Input<string> DnsName { get; set; }
Property Value
Type Description
Input<System.String>
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FixedIp

Fixed IP of the port to associate with this floating IP. Required if the port has multiple fixed IPs.

Declaration
public Input<string> FixedIp { get; set; }
Property Value
Type Description
Input<System.String>
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Pool

The name of the pool from which to obtain the floating IP. Changing this creates a new floating IP.

Declaration
public Input<string> Pool { get; set; }
Property Value
Type Description
Input<System.String>
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PortId

ID of an existing port with at least one IP address to associate with this floating IP.

Declaration
public Input<string> PortId { get; set; }
Property Value
Type Description
Input<System.String>
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Region

The region in which to obtain the V2 Networking client. A Networking client is needed to create a floating IP that can be used with another networking resource, such as a load balancer. If omitted, the region argument of the provider is used. Changing this creates a new floating IP (which may or may not have a different address).

Declaration
public Input<string> Region { get; set; }
Property Value
Type Description
Input<System.String>
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SubnetId

The subnet ID of the floating IP pool. Specify this if the floating IP network has multiple subnets.

Declaration
public Input<string> SubnetId { get; set; }
Property Value
Type Description
Input<System.String>
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Tags

A set of string tags for the floating IP.

Declaration
public InputList<string> Tags { get; set; }
Property Value
Type Description
InputList<System.String>
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TenantId

The target tenant ID in which to allocate the floating IP, if you specify this together with a port_id, make sure the target port belongs to the same tenant. Changing this creates a new floating IP (which may or may not have a different address)

Declaration
public Input<string> TenantId { get; set; }
Property Value
Type Description
Input<System.String>
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ValueSpecs

Map of additional options.

Declaration
public InputMap<object> ValueSpecs { get; set; }
Property Value
Type Description
InputMap<System.Object>
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