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Class PortVlanAttachmentArgs

Inheritance
System.Object
InputArgs
ResourceArgs
PortVlanAttachmentArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Packet
Assembly: Pulumi.Packet.dll
Syntax
public sealed class PortVlanAttachmentArgs : ResourceArgs

Constructors

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PortVlanAttachmentArgs()

Declaration
public PortVlanAttachmentArgs()

Properties

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DeviceId

ID of device to be assigned to the VLAN

Declaration
public Input<string> DeviceId { get; set; }
Property Value
Type Description
Input<System.String>
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ForceBond

Add port back to the bond when this resource is removed. Default is false.

Declaration
public Input<bool> ForceBond { get; set; }
Property Value
Type Description
Input<System.Boolean>
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Native

Mark this VLAN a native VLAN on the port. This can be used only if this assignment assigns second or further VLAN to the port. To ensure that this attachment is not first on a port, you can use depends_on pointing to another packet_port_vlan_attachment, just like in the layer2-individual example above.

Declaration
public Input<bool> Native { get; set; }
Property Value
Type Description
Input<System.Boolean>
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PortName

Name of network port to be assigned to the VLAN

Declaration
public Input<string> PortName { get; set; }
Property Value
Type Description
Input<System.String>
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VlanVnid

VXLAN Network Identifier, integer

Declaration
public Input<int> VlanVnid { get; set; }
Property Value
Type Description
Input<System.Int32>
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