Class EscalationPolicyState
Inheritance
System.Object
Pulumi.InputArgs
Pulumi.ResourceArgs
EscalationPolicyState
Inherited Members
Pulumi.ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Pagerduty
Assembly: Pulumi.Pagerduty.dll
Syntax
public sealed class EscalationPolicyState : ResourceArgs
Constructors
View SourceEscalationPolicyState()
Declaration
public EscalationPolicyState()
Properties
View SourceDescription
Declaration
public Input<string> Description { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |
Name
The name of the escalation policy.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |
NumLoops
The number of times the escalation policy will repeat after reaching the end of its escalation.
Declaration
public Input<int> NumLoops { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.Int32> |
Rules
An Escalation rule block. Escalation rules documented below.
Declaration
public InputList<EscalationPolicyRuleGetArgs> Rules { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.InputList<EscalationPolicyRuleGetArgs> |
Teams
Teams associated with the policy. Account must have the teams ability to use this parameter.
Declaration
public InputList<string> Teams { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.InputList<System.String> |