Class RulesetRuleTimeFrameScheduledWeeklyArgs
Inheritance
System.Object
Pulumi.InputArgs
Pulumi.ResourceArgs
RulesetRuleTimeFrameScheduledWeeklyArgs
Inherited Members
Pulumi.ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Pagerduty.Inputs
Assembly: Pulumi.Pagerduty.dll
Syntax
public sealed class RulesetRuleTimeFrameScheduledWeeklyArgs : ResourceArgs
Constructors
View SourceRulesetRuleTimeFrameScheduledWeeklyArgs()
Declaration
public RulesetRuleTimeFrameScheduledWeeklyArgs()
Properties
View SourceDuration
Length of time the schedule will be active. Unix timestamp in milliseconds.
Declaration
public Input<int> Duration { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.Int32> |
StartTime
Time when the schedule will start. Unix timestamp in milliseconds. For example, if you have a rule with a start_time of 0 and a duration of 60,000 then that rule would be active from 00:00 to 00:01. If the start_time was 3,600,000 the it would be active starting at 01:00.
Declaration
public Input<int> StartTime { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.Int32> |
Timezone
Timezone for the given schedule.
Declaration
public Input<string> Timezone { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |
Weekdays
An integer array representing which days during the week the rule executes. For example weekdays = [1,3,7] would execute on Monday, Wednesday and Sunday.
Declaration
public InputList<int> Weekdays { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.InputList<System.Int32> |