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Class RulesetRuleTimeFrameScheduledWeeklyGetArgs

Inheritance
System.Object
Pulumi.InputArgs
Pulumi.ResourceArgs
RulesetRuleTimeFrameScheduledWeeklyGetArgs
Inherited Members
Pulumi.ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Pagerduty.Inputs
Assembly: Pulumi.Pagerduty.dll
Syntax
public sealed class RulesetRuleTimeFrameScheduledWeeklyGetArgs : ResourceArgs

Constructors

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RulesetRuleTimeFrameScheduledWeeklyGetArgs()

Declaration
public RulesetRuleTimeFrameScheduledWeeklyGetArgs()

Properties

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Duration

Length of time the schedule will be active. Unix timestamp in milliseconds.

Declaration
public Input<int> Duration { get; set; }
Property Value
Type Description
Pulumi.Input<System.Int32>
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StartTime

Time when the schedule will start. Unix timestamp in milliseconds. For example, if you have a rule with a start_time of 0 and a duration of 60,000 then that rule would be active from 00:00 to 00:01. If the start_time was 3,600,000 the it would be active starting at 01:00.

Declaration
public Input<int> StartTime { get; set; }
Property Value
Type Description
Pulumi.Input<System.Int32>
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Timezone

Timezone for the given schedule.

Declaration
public Input<string> Timezone { get; set; }
Property Value
Type Description
Pulumi.Input<System.String>
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Weekdays

An integer array representing which days during the week the rule executes. For example weekdays = [1,3,7] would execute on Monday, Wednesday and Sunday.

Declaration
public InputList<int> Weekdays { get; set; }
Property Value
Type Description
Pulumi.InputList<System.Int32>
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