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Class ScheduleLayer

Inheritance
System.Object
ScheduleLayer
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Pagerduty.Outputs
Assembly: Pulumi.Pagerduty.dll
Syntax
public sealed class ScheduleLayer

Fields

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End

The end time of the schedule layer. If not specified, the layer does not end.

Declaration
public readonly string End
Field Value
Type Description
System.String
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Id

The ID of the schedule

Declaration
public readonly string Id
Field Value
Type Description
System.String
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Name

The name of the schedule layer.

Declaration
public readonly string Name
Field Value
Type Description
System.String
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Restrictions

A schedule layer restriction block. Restriction blocks documented below.

Declaration
public readonly ImmutableArray<ScheduleLayerRestriction> Restrictions
Field Value
Type Description
System.Collections.Immutable.ImmutableArray<ScheduleLayerRestriction>
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RotationTurnLengthSeconds

The duration of each on-call shift in seconds.

Declaration
public readonly int RotationTurnLengthSeconds
Field Value
Type Description
System.Int32
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RotationVirtualStart

The effective start time of the schedule layer. This can be before the start time of the schedule.

Declaration
public readonly string RotationVirtualStart
Field Value
Type Description
System.String
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Start

The start time of the schedule layer. This value will not be read back from the PagerDuty API because the API will always return a new start time, which represents the last updated time of the schedule layer.

Declaration
public readonly string Start
Field Value
Type Description
System.String
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Users

The ordered list of users on this layer. The position of the user on the list determines their order in the layer.

Declaration
public readonly ImmutableArray<string> Users
Field Value
Type Description
System.Collections.Immutable.ImmutableArray<System.String>
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