Class RulesetRuleState
Inheritance
System.Object
Pulumi.InputArgs
Pulumi.ResourceArgs
RulesetRuleState
Inherited Members
Pulumi.ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Pagerduty
Assembly: Pulumi.Pagerduty.dll
Syntax
public sealed class RulesetRuleState : ResourceArgs
Constructors
View SourceRulesetRuleState()
Declaration
public RulesetRuleState()
Properties
View SourceActions
Actions to apply to an event if the conditions match.
Declaration
public Input<RulesetRuleActionsGetArgs> Actions { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<RulesetRuleActionsGetArgs> |
Conditions
Conditions evaluated to check if an event matches this event rule. Is always empty for the catch all rule, though.
Declaration
public Input<RulesetRuleConditionsGetArgs> Conditions { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<RulesetRuleConditionsGetArgs> |
Disabled
Indicates whether the rule is disabled and would therefore not be evaluated.
Declaration
public Input<bool> Disabled { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.Boolean> |
Position
Position/index of the rule within the ruleset.
Declaration
public Input<int> Position { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.Int32> |
Ruleset
The ID of the ruleset that the rule belongs to.
Declaration
public Input<string> Ruleset { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |
TimeFrame
Settings for scheduling the rule.
Declaration
public Input<RulesetRuleTimeFrameGetArgs> TimeFrame { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<RulesetRuleTimeFrameGetArgs> |