Class RulesetState
Inheritance
System.Object
Pulumi.InputArgs
Pulumi.ResourceArgs
RulesetState
Inherited Members
Pulumi.ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Pagerduty
Assembly: Pulumi.Pagerduty.dll
Syntax
public sealed class RulesetState : ResourceArgs
Constructors
View SourceRulesetState()
Declaration
public RulesetState()
Properties
View SourceName
Name of the ruleset.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |
RoutingKeys
Routing keys routed to this ruleset.
Declaration
public InputList<string> RoutingKeys { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.InputList<System.String> |
Team
Reference to the team that owns the ruleset. If none is specified, only admins have access.
Declaration
public Input<RulesetTeamGetArgs> Team { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<RulesetTeamGetArgs> |
Type
Type of ruleset. Currently only sets to global.
Declaration
public Input<string> Type { get; set; }
Property Value
| Type | Description |
|---|---|
| Pulumi.Input<System.String> |