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Class GlobalRoleBindingState

Inheritance
System.Object
InputArgs
ResourceArgs
GlobalRoleBindingState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Rancher2
Assembly: Pulumi.Rancher2.dll
Syntax
public sealed class GlobalRoleBindingState : ResourceArgs

Constructors

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GlobalRoleBindingState()

Declaration
public GlobalRoleBindingState()

Properties

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Annotations

Annotations for global role binding (map)

Declaration
public InputMap<object> Annotations { get; set; }
Property Value
Type Description
InputMap<System.Object>
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GlobalRoleId

The role id from create global role binding (string)

Declaration
public Input<string> GlobalRoleId { get; set; }
Property Value
Type Description
Input<System.String>
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GroupPrincipalId

The group principal ID to assign global role binding (only works with external auth providers that support groups). Rancher v2.4.0 or higher is required (string)

Declaration
public Input<string> GroupPrincipalId { get; set; }
Property Value
Type Description
Input<System.String>
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Labels

Labels for global role binding (map)

Declaration
public InputMap<object> Labels { get; set; }
Property Value
Type Description
InputMap<System.Object>
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Name

The name of the global role binding (string)

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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UserId

The user ID to assign global role binding (string)

Declaration
public Input<string> UserId { get; set; }
Property Value
Type Description
Input<System.String>
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