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Class RandomPasswordState

Inheritance
System.Object
InputArgs
ResourceArgs
RandomPasswordState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Random
Assembly: Pulumi.Random.dll
Syntax
public sealed class RandomPasswordState : ResourceArgs

Constructors

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RandomPasswordState()

Declaration
public RandomPasswordState()

Properties

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Keepers

Declaration
public InputMap<object> Keepers { get; set; }
Property Value
Type Description
InputMap<System.Object>
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Length

Declaration
public Input<int> Length { get; set; }
Property Value
Type Description
Input<System.Int32>
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Lower

Declaration
public Input<bool> Lower { get; set; }
Property Value
Type Description
Input<System.Boolean>
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MinLower

Declaration
public Input<int> MinLower { get; set; }
Property Value
Type Description
Input<System.Int32>
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MinNumeric

Declaration
public Input<int> MinNumeric { get; set; }
Property Value
Type Description
Input<System.Int32>
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MinSpecial

Declaration
public Input<int> MinSpecial { get; set; }
Property Value
Type Description
Input<System.Int32>
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MinUpper

Declaration
public Input<int> MinUpper { get; set; }
Property Value
Type Description
Input<System.Int32>
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Number

Declaration
public Input<bool> Number { get; set; }
Property Value
Type Description
Input<System.Boolean>
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OverrideSpecial

Declaration
public Input<string> OverrideSpecial { get; set; }
Property Value
Type Description
Input<System.String>
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Result

Declaration
public Input<string> Result { get; set; }
Property Value
Type Description
Input<System.String>
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Special

Declaration
public Input<bool> Special { get; set; }
Property Value
Type Description
Input<System.Boolean>
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Upper

Declaration
public Input<bool> Upper { get; set; }
Property Value
Type Description
Input<System.Boolean>
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