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Class OceanLaunchSpecAutoscaleHeadroomGetArgs

Inheritance
System.Object
InputArgs
ResourceArgs
OceanLaunchSpecAutoscaleHeadroomGetArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.SpotInst.Gke.Inputs
Assembly: Pulumi.SpotInst.dll
Syntax
public sealed class OceanLaunchSpecAutoscaleHeadroomGetArgs : ResourceArgs

Constructors

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OceanLaunchSpecAutoscaleHeadroomGetArgs()

Declaration
public OceanLaunchSpecAutoscaleHeadroomGetArgs()

Properties

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CpuPerUnit

Optionally configure the number of CPUs to allocate for each headroom unit. CPUs are denoted in millicores, where 1000 millicores = 1 vCPU.

Declaration
public Input<int> CpuPerUnit { get; set; }
Property Value
Type Description
Input<System.Int32>
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GpuPerUnit

Optionally configure the number of GPUS to allocate for each headroom unit.

Declaration
public Input<int> GpuPerUnit { get; set; }
Property Value
Type Description
Input<System.Int32>
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MemoryPerUnit

Optionally configure the amount of memory (MB) to allocate for each headroom unit.

Declaration
public Input<int> MemoryPerUnit { get; set; }
Property Value
Type Description
Input<System.Int32>
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NumOfUnits

The number of units to retain as headroom, where each unit has the defined headroom CPU, memory and GPU.

Declaration
public Input<int> NumOfUnits { get; set; }
Property Value
Type Description
Input<System.Int32>
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