Class OceanLaunchSpecAutoscaleHeadroomGetArgs
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.SpotInst.Gke.Inputs
Assembly: Pulumi.SpotInst.dll
Syntax
public sealed class OceanLaunchSpecAutoscaleHeadroomGetArgs : ResourceArgs
Constructors
View SourceOceanLaunchSpecAutoscaleHeadroomGetArgs()
Declaration
public OceanLaunchSpecAutoscaleHeadroomGetArgs()
Properties
View SourceCpuPerUnit
Optionally configure the number of CPUs to allocate for each headroom unit. CPUs are denoted in millicores, where 1000 millicores = 1 vCPU.
Declaration
public Input<int> CpuPerUnit { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
GpuPerUnit
Optionally configure the number of GPUS to allocate for each headroom unit.
Declaration
public Input<int> GpuPerUnit { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
MemoryPerUnit
Optionally configure the amount of memory (MB) to allocate for each headroom unit.
Declaration
public Input<int> MemoryPerUnit { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
NumOfUnits
The number of units to retain as headroom, where each unit has the defined headroom CPU, memory and GPU.
Declaration
public Input<int> NumOfUnits { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |