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Class OceanLaunchSpecImportState

Inheritance
System.Object
InputArgs
ResourceArgs
OceanLaunchSpecImportState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.SpotInst.Gke
Assembly: Pulumi.SpotInst.dll
Syntax
public sealed class OceanLaunchSpecImportState : ResourceArgs

Constructors

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OceanLaunchSpecImportState()

Declaration
public OceanLaunchSpecImportState()

Properties

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NodePoolName

The node pool you wish to use in your launchSpec.

Declaration
public Input<string> NodePoolName { get; set; }
Property Value
Type Description
Input<System.String>
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OceanId

The Ocean cluster ID required for launchSpec create.

Declaration
public Input<string> OceanId { get; set; }
Property Value
Type Description
Input<System.String>
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