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Class CustomAttributeState

Inheritance
System.Object
InputArgs
ResourceArgs
CustomAttributeState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.VSphere
Assembly: Pulumi.VSphere.dll
Syntax
public sealed class CustomAttributeState : ResourceArgs

Constructors

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CustomAttributeState()

Declaration
public CustomAttributeState()

Properties

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ManagedObjectType

The object type that this attribute may be applied to. If not set, the custom attribute may be applied to any object type. For a full list, click here. Forces a new resource if changed.

Declaration
public Input<string> ManagedObjectType { get; set; }
Property Value
Type Description
Input<System.String>
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Name

The name of the custom attribute.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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