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Class StorageDrsVmOverrideArgs

Inheritance
System.Object
InputArgs
ResourceArgs
StorageDrsVmOverrideArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.VSphere
Assembly: Pulumi.VSphere.dll
Syntax
public sealed class StorageDrsVmOverrideArgs : ResourceArgs

Constructors

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StorageDrsVmOverrideArgs()

Declaration
public StorageDrsVmOverrideArgs()

Properties

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DatastoreClusterId

The managed object reference ID of the datastore cluster to put the override in. Forces a new resource if changed.

Declaration
public Input<string> DatastoreClusterId { get; set; }
Property Value
Type Description
Input<System.String>
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SdrsAutomationLevel

Overrides any Storage DRS automation levels for this virtual machine. Can be one of automated or manual. When not specified, the datastore cluster's settings are used according to the specific SDRS subsystem.

Declaration
public Input<string> SdrsAutomationLevel { get; set; }
Property Value
Type Description
Input<System.String>
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SdrsEnabled

Overrides the default Storage DRS setting for this virtual machine. When not specified, the datastore cluster setting is used.

Declaration
public Input<string> SdrsEnabled { get; set; }
Property Value
Type Description
Input<System.String>
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SdrsIntraVmAffinity

Overrides the intra-VM affinity setting for this virtual machine. When true, all disks for this virtual machine will be kept on the same datastore. When false, Storage DRS may locate individual disks on different datastores if it helps satisfy cluster requirements. When not specified, the datastore cluster's settings are used.

Declaration
public Input<string> SdrsIntraVmAffinity { get; set; }
Property Value
Type Description
Input<System.String>
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VirtualMachineId

The UUID of the virtual machine to create the override for. Forces a new resource if changed.

Declaration
public Input<string> VirtualMachineId { get; set; }
Property Value
Type Description
Input<System.String>
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