Show / Hide Table of Contents

Class StorageDrsVmOverrideState

Inheritance
System.Object
InputArgs
ResourceArgs
StorageDrsVmOverrideState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.VSphere
Assembly: Pulumi.VSphere.dll
Syntax
public sealed class StorageDrsVmOverrideState : ResourceArgs

Constructors

View Source

StorageDrsVmOverrideState()

Declaration
public StorageDrsVmOverrideState()

Properties

View Source

DatastoreClusterId

The managed object reference ID of the datastore cluster to put the override in. Forces a new resource if changed.

Declaration
public Input<string> DatastoreClusterId { get; set; }
Property Value
Type Description
Input<System.String>
View Source

SdrsAutomationLevel

Overrides any Storage DRS automation levels for this virtual machine. Can be one of automated or manual. When not specified, the datastore cluster's settings are used according to the specific SDRS subsystem.

Declaration
public Input<string> SdrsAutomationLevel { get; set; }
Property Value
Type Description
Input<System.String>
View Source

SdrsEnabled

Overrides the default Storage DRS setting for this virtual machine. When not specified, the datastore cluster setting is used.

Declaration
public Input<string> SdrsEnabled { get; set; }
Property Value
Type Description
Input<System.String>
View Source

SdrsIntraVmAffinity

Overrides the intra-VM affinity setting for this virtual machine. When true, all disks for this virtual machine will be kept on the same datastore. When false, Storage DRS may locate individual disks on different datastores if it helps satisfy cluster requirements. When not specified, the datastore cluster's settings are used.

Declaration
public Input<string> SdrsIntraVmAffinity { get; set; }
Property Value
Type Description
Input<System.String>
View Source

VirtualMachineId

The UUID of the virtual machine to create the override for. Forces a new resource if changed.

Declaration
public Input<string> VirtualMachineId { get; set; }
Property Value
Type Description
Input<System.String>
  • View Source
Back to top Copyright 2016-2020, Pulumi Corporation.