Class VnicState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.VSphere
Assembly: Pulumi.VSphere.dll
Syntax
public sealed class VnicState : ResourceArgs
Constructors
View SourceVnicState()
Declaration
public VnicState()
Properties
View SourceDistributedPortGroup
Key of the distributed portgroup the nic will connect to.
Declaration
public Input<string> DistributedPortGroup { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
DistributedSwitchPort
UUID of the DVSwitch the nic will be attached to. Do not set if you set portgroup.
Declaration
public Input<string> DistributedSwitchPort { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Host
ESX host the interface belongs to
Declaration
public Input<string> Host { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Ipv4
IPv4 settings. Either this or ipv6 needs to be set. See ipv4 options below.
Declaration
public Input<VnicIpv4GetArgs> Ipv4 { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<VnicIpv4GetArgs> |
Ipv6
IPv6 settings. Either this or ipv6 needs to be set. See ipv6 options below.
Declaration
public Input<VnicIpv6GetArgs> Ipv6 { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<VnicIpv6GetArgs> |
Mac
MAC address of the interface.
Declaration
public Input<string> Mac { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Mtu
MTU of the interface.
Declaration
public Input<int> Mtu { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Int32> |
Netstack
TCP/IP stack setting for this interface. Possible values are 'defaultTcpipStack', 'vmotion', 'vSphereProvisioning'. Changing this will force the creation of a new interface since it's not possible to change the stack once it gets created. (Default: defaultTcpipStack)
Declaration
public Input<string> Netstack { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Portgroup
Portgroup to attach the nic to. Do not set if you set distributed_switch_port.
Declaration
public Input<string> Portgroup { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |