Class SecretState
Inherited Members
Namespace: Pulumi.Vault.Generic
Assembly: Pulumi.Vault.dll
Syntax
public sealed class SecretState : ResourceArgs
Constructors
View SourceSecretState()
Declaration
public SecretState()
Properties
View SourceData
A mapping whose keys are the top-level data keys returned from Vault and whose values are the corresponding values. This map can only represent string data, so any non-string values returned from Vault are serialized as JSON.
Declaration
public InputMap<object> Data { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.Object> |
DataJson
String containing a JSON-encoded object that will be written as the secret data at the given path.
Declaration
public Input<string> DataJson { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
DisableRead
True/false. Set this to true if your vault
authentication is not able to read the data. Setting this to true will
break drift detection. Defaults to false.
Declaration
public Input<bool> DisableRead { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
Path
The full logical path at which to write the given data.
To write data into the "generic" secret backend mounted in Vault by default,
this should be prefixed with secret/. Writing to other backends with this
resource is possible; consult each backend's documentation to see which
endpoints support the PUT and DELETE methods.
Declaration
public Input<string> Path { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |