Class GroupState
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Vault.Identity
Assembly: Pulumi.Vault.dll
Syntax
public sealed class GroupState : ResourceArgs
Constructors
View SourceGroupState()
Declaration
public GroupState()
Properties
View SourceExternalPolicies
false by default. If set to true, this resource will ignore any policies return from Vault or specified in the resource. You can use vault.identity.GroupPolicies to manage policies for this group in a decoupled manner.
Declaration
public Input<bool> ExternalPolicies { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.Boolean> |
MemberEntityIds
A list of Entity IDs to be assigned as group members. Not allowed on external groups.
Declaration
public InputList<string> MemberEntityIds { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<System.String> |
MemberGroupIds
A list of Group IDs to be assigned as group members. Not allowed on external groups.
Declaration
public InputList<string> MemberGroupIds { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<System.String> |
Metadata
A Map of additional metadata to associate with the group.
Declaration
public InputMap<string> Metadata { get; set; }
Property Value
| Type | Description |
|---|---|
| InputMap<System.String> |
Name
Name of the identity group to create.
Declaration
public Input<string> Name { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |
Policies
A list of policies to apply to the group.
Declaration
public InputList<string> Policies { get; set; }
Property Value
| Type | Description |
|---|---|
| InputList<System.String> |
Type
Type of the group, internal or external. Defaults to internal.
Declaration
public Input<string> Type { get; set; }
Property Value
| Type | Description |
|---|---|
| Input<System.String> |