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Class OidcKeyState

Inheritance
System.Object
InputArgs
ResourceArgs
OidcKeyState
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Vault.Identity
Assembly: Pulumi.Vault.dll
Syntax
public sealed class OidcKeyState : ResourceArgs

Constructors

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OidcKeyState()

Declaration
public OidcKeyState()

Properties

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Algorithm

Signing algorithm to use. Signing algorithm to use. Allowed values are: RS256 (default), RS384, RS512, ES256, ES384, ES512, EdDSA.

Declaration
public Input<string> Algorithm { get; set; }
Property Value
Type Description
Input<System.String>
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AllowedClientIds

Array of role client ids allowed to use this key for signing. If empty, no roles are allowed. If "*", all roles are allowed.

Declaration
public InputList<string> AllowedClientIds { get; set; }
Property Value
Type Description
InputList<System.String>
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Name

Name of the OIDC Key to create.

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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RotationPeriod

How often to generate a new signing key in number of seconds

Declaration
public Input<int> RotationPeriod { get; set; }
Property Value
Type Description
Input<System.Int32>
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VerificationTtl

"Controls how long the public portion of a signing key will be available for verification after being rotated in seconds.

Declaration
public Input<int> VerificationTtl { get; set; }
Property Value
Type Description
Input<System.Int32>
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