RandomInteger
The resource random.RandomInteger generates random values from a given range, described by the min and max attributes of a given resource.
This resource can be used in conjunction with resources that have
the create_before_destroy lifecycle flag set, to avoid conflicts with
unique names during the brief period where both the old and new resources
exist concurrently.
Example Usage
using Pulumi;
using Aws = Pulumi.Aws;
using Random = Pulumi.Random;
class MyStack : Stack
{
public MyStack()
{
var priority = new Random.RandomInteger("priority", new Random.RandomIntegerArgs
{
Keepers =
{
{ "listener_arn", @var.Listener_arn },
},
Max = 50000,
Min = 1,
});
var main = new Aws.Alb.ListenerRule("main", new Aws.Alb.ListenerRuleArgs
{
Actions =
{
new Aws.Alb.Inputs.ListenerRuleActionArgs
{
TargetGroupArn = @var.Target_group_arn,
Type = "forward",
},
},
ListenerArn = @var.Listener_arn,
Priority = priority.Result,
});
}
}
package main
import (
"github.com/pulumi/pulumi-aws/sdk/v2/go/aws/alb"
"github.com/pulumi/pulumi-random/sdk/v2/go/random"
"github.com/pulumi/pulumi/sdk/v2/go/pulumi"
)
func main() {
pulumi.Run(func(ctx *pulumi.Context) error {
priority, err := random.NewRandomInteger(ctx, "priority", &random.RandomIntegerArgs{
Keepers: pulumi.StringMap{
"listener_arn": pulumi.String(_var.Listener_arn),
},
Max: pulumi.Int(50000),
Min: pulumi.Int(1),
})
if err != nil {
return err
}
_, err = alb.NewListenerRule(ctx, "main", &alb.ListenerRuleArgs{
Actions: alb.ListenerRuleActionArray{
&alb.ListenerRuleActionArgs{
TargetGroupArn: pulumi.String(_var.Target_group_arn),
Type: pulumi.String("forward"),
},
},
ListenerArn: pulumi.String(_var.Listener_arn),
Priority: priority.Result,
})
if err != nil {
return err
}
return nil
})
}import pulumi
import pulumi_aws as aws
import pulumi_random as random
priority = random.RandomInteger("priority",
keepers={
"listener_arn": var["listener_arn"],
},
max=50000,
min=1)
main = aws.alb.ListenerRule("main",
actions=[{
"target_group_arn": var["target_group_arn"],
"type": "forward",
}],
listener_arn=var["listener_arn"],
priority=priority.result)import * as pulumi from "@pulumi/pulumi";
import * as aws from "@pulumi/aws";
import * as random from "@pulumi/random";
const priority = new random.RandomInteger("priority", {
keepers: {
// Generate a new integer each time we switch to a new listener ARN
listener_arn: var_listener_arn,
},
max: 50000,
min: 1,
});
const main = new aws.alb.ListenerRule("main", {
actions: [{
targetGroupArn: var_target_group_arn,
type: "forward",
}],
listenerArn: var_listener_arn,
priority: priority.result,
});Create a RandomInteger Resource
new RandomInteger(name: string, args: RandomIntegerArgs, opts?: CustomResourceOptions);def RandomInteger(resource_name, opts=None, keepers=None, max=None, min=None, seed=None, __props__=None);func NewRandomInteger(ctx *Context, name string, args RandomIntegerArgs, opts ...ResourceOption) (*RandomInteger, error)public RandomInteger(string name, RandomIntegerArgs args, CustomResourceOptions? opts = null)- name string
- The unique name of the resource.
- args RandomIntegerArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
- resource_name str
- The unique name of the resource.
- opts ResourceOptions
- A bag of options that control this resource's behavior.
- ctx Context
- Context object for the current deployment.
- name string
- The unique name of the resource.
- args RandomIntegerArgs
- The arguments to resource properties.
- opts ResourceOption
- Bag of options to control resource's behavior.
- name string
- The unique name of the resource.
- args RandomIntegerArgs
- The arguments to resource properties.
- opts CustomResourceOptions
- Bag of options to control resource's behavior.
RandomInteger Resource Properties
To learn more about resource properties and how to use them, see Inputs and Outputs in the Programming Model docs.
Inputs
The RandomInteger resource accepts the following input properties:
Outputs
All input properties are implicitly available as output properties. Additionally, the RandomInteger resource produces the following output properties:
Look up an Existing RandomInteger Resource
Get an existing RandomInteger resource’s state with the given name, ID, and optional extra properties used to qualify the lookup.
public static get(name: string, id: Input<ID>, state?: RandomIntegerState, opts?: CustomResourceOptions): RandomIntegerstatic get(resource_name, id, opts=None, keepers=None, max=None, min=None, result=None, seed=None, __props__=None);func GetRandomInteger(ctx *Context, name string, id IDInput, state *RandomIntegerState, opts ...ResourceOption) (*RandomInteger, error)public static RandomInteger Get(string name, Input<string> id, RandomIntegerState? state, CustomResourceOptions? opts = null)- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- resource_name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
- name
- The unique name of the resulting resource.
- id
- The unique provider ID of the resource to lookup.
- state
- Any extra arguments used during the lookup.
- opts
- A bag of options that control this resource's behavior.
The following state arguments are supported:
- Keepers Dictionary<string, object>
Arbitrary map of values that, when changed, will trigger a new id to be generated.
- Max int
The maximum inclusive value of the range.
- Min int
The minimum inclusive value of the range.
- Result int
(int) The random Integer result.
- Seed string
A custom seed to always produce the same value.
- Keepers map[string]interface{}
Arbitrary map of values that, when changed, will trigger a new id to be generated.
- Max int
The maximum inclusive value of the range.
- Min int
The minimum inclusive value of the range.
- Result int
(int) The random Integer result.
- Seed string
A custom seed to always produce the same value.
- keepers {[key: string]: any}
Arbitrary map of values that, when changed, will trigger a new id to be generated.
- max number
The maximum inclusive value of the range.
- min number
The minimum inclusive value of the range.
- result number
(int) The random Integer result.
- seed string
A custom seed to always produce the same value.
- keepers Dict[str, Any]
Arbitrary map of values that, when changed, will trigger a new id to be generated.
- max float
The maximum inclusive value of the range.
- min float
The minimum inclusive value of the range.
- result float
(int) The random Integer result.
- seed str
A custom seed to always produce the same value.
Package Details
- Repository
- https://github.com/pulumi/pulumi-random
- License
- Apache-2.0
- Notes
- This Pulumi package is based on the
randomTerraform Provider.