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Class ScreenBoard

Provides a Datadog screenboard resource. This can be used to create and manage Datadog screenboards.

Note: This resource is outdated. Use the new datadog..Dashboard resource instead.

Inheritance
System.Object
Resource
CustomResource
ScreenBoard
Inherited Members
CustomResource.Id
Resource.GetResourceType()
Resource.GetResourceName()
Resource.Urn
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Datadog
Assembly: Pulumi.Datadog.dll
Syntax
public class ScreenBoard : CustomResource

Constructors

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ScreenBoard(String, ScreenBoardArgs, CustomResourceOptions)

Create a ScreenBoard resource with the given unique name, arguments, and options.

Declaration
public ScreenBoard(string name, ScreenBoardArgs args, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resource

ScreenBoardArgs args

The arguments used to populate this resource's properties

CustomResourceOptions options

A bag of options that control this resource's behavior

Properties

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Height

Height of the screenboard

Declaration
public Output<string> Height { get; }
Property Value
Type Description
Output<System.String>
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ReadOnly

Declaration
public Output<bool?> ReadOnly { get; }
Property Value
Type Description
Output<System.Nullable<System.Boolean>>
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Shared

Whether the screenboard is shared or not

Declaration
public Output<bool?> Shared { get; }
Property Value
Type Description
Output<System.Nullable<System.Boolean>>
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TemplateVariables

A list of template variables for using Dashboard templating.

Declaration
public Output<ImmutableArray<ScreenBoardTemplateVariable>> TemplateVariables { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableArray<ScreenBoardTemplateVariable>>
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Title

Name of the screenboard

Declaration
public Output<string> Title { get; }
Property Value
Type Description
Output<System.String>
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Widgets

A list of widget definitions.

Declaration
public Output<ImmutableArray<ScreenBoardWidget>> Widgets { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableArray<ScreenBoardWidget>>
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Width

Width of the screenboard

Declaration
public Output<string> Width { get; }
Property Value
Type Description
Output<System.String>

Methods

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Get(String, Input<String>, ScreenBoardState, CustomResourceOptions)

Get an existing ScreenBoard resource's state with the given name, ID, and optional extra properties used to qualify the lookup.

Declaration
public static ScreenBoard Get(string name, Input<string> id, ScreenBoardState state = null, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resulting resource.

Input<System.String> id

The unique provider ID of the resource to lookup.

ScreenBoardState state

Any extra arguments used during the lookup.

CustomResourceOptions options

A bag of options that control this resource's behavior

Returns
Type Description
ScreenBoard
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