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Class Secret

A Secret is a logical secret whose value and versions can be accessed.

To get more information about Secret, see:

  • API documentation

Example Usage - Secret Config Basic

using Pulumi;
using Gcp = Pulumi.Gcp;

class MyStack : Stack
{
public MyStack()
{
    var secret_basic = new Gcp.SecretManager.Secret("secret-basic", new Gcp.SecretManager.SecretArgs
    {
        Labels = 
        {
            { "label", "my-label" },
        },
        Replication = new Gcp.SecretManager.Inputs.SecretReplicationArgs
        {
            UserManaged = new Gcp.SecretManager.Inputs.SecretReplicationUserManagedArgs
            {
                Replicas = 
                {
                    new Gcp.SecretManager.Inputs.SecretReplicationUserManagedReplicaArgs
                    {
                        Location = "us-central1",
                    },
                    new Gcp.SecretManager.Inputs.SecretReplicationUserManagedReplicaArgs
                    {
                        Location = "us-east1",
                    },
                },
            },
        },
        SecretId = "secret",
    });
}

}
Inheritance
System.Object
Resource
CustomResource
Secret
Inherited Members
CustomResource.Id
Resource.GetResourceType()
Resource.GetResourceName()
Resource.Urn
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Gcp.SecretManager
Assembly: Pulumi.Gcp.dll
Syntax
public class Secret : CustomResource

Constructors

View Source

Secret(String, SecretArgs, CustomResourceOptions)

Create a Secret resource with the given unique name, arguments, and options.

Declaration
public Secret(string name, SecretArgs args, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resource

SecretArgs args

The arguments used to populate this resource's properties

CustomResourceOptions options

A bag of options that control this resource's behavior

Properties

View Source

CreateTime

The time at which the Secret was created.

Declaration
public Output<string> CreateTime { get; }
Property Value
Type Description
Output<System.String>
View Source

Labels

The labels assigned to this Secret. Label keys must be between 1 and 63 characters long, have a UTF-8 encoding of maximum 128 bytes, and must conform to the following PCRE regular expression: [\p{Ll}\p{Lo}][\p{Ll}\p{Lo}\p{N}-]{0,62} Label values must be between 0 and 63 characters long, have a UTF-8 encoding of maximum 128 bytes, and must conform to the following PCRE regular expression: [\p{Ll}\p{Lo}\p{N}-]{0,63} No more than 64 labels can be assigned to a given resource. An object containing a list of "key": value pairs. Example: { "name": "wrench", "mass": "1.3kg", "count": "3" }.

Declaration
public Output<ImmutableDictionary<string, string>> Labels { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableDictionary<System.String, System.String>>
View Source

Name

The resource name of the Secret. Format: 'projects/{{project}}/secrets/{{secret_id}}'

Declaration
public Output<string> Name { get; }
Property Value
Type Description
Output<System.String>
View Source

Project

The ID of the project in which the resource belongs. If it is not provided, the provider project is used.

Declaration
public Output<string> Project { get; }
Property Value
Type Description
Output<System.String>
View Source

Replication

The replication policy of the secret data attached to the Secret. It cannot be changed after the Secret has been created. Structure is documented below.

Declaration
public Output<SecretReplication> Replication { get; }
Property Value
Type Description
Output<SecretReplication>
View Source

SecretId

This must be unique within the project.

Declaration
public Output<string> SecretId { get; }
Property Value
Type Description
Output<System.String>

Methods

View Source

Get(String, Input<String>, SecretState, CustomResourceOptions)

Get an existing Secret resource's state with the given name, ID, and optional extra properties used to qualify the lookup.

Declaration
public static Secret Get(string name, Input<string> id, SecretState state = null, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resulting resource.

Input<System.String> id

The unique provider ID of the resource to lookup.

SecretState state

Any extra arguments used during the lookup.

CustomResourceOptions options

A bag of options that control this resource's behavior

Returns
Type Description
Secret
  • View Source
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