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Class DefaultGroups

# keycloak..DefaultGroups

Allows for managing a realm's default groups.

Note that you should not use keycloak..DefaultGroups with a group with memberships managed by keycloak..GroupMemberships.

Example Usage

using Pulumi;
using Keycloak = Pulumi.Keycloak;

class MyStack : Stack
{
public MyStack()
{
    var realm = new Keycloak.Realm("realm", new Keycloak.RealmArgs
    {
        Enabled = true,
        Realm = "my-realm",
    });
    var @group = new Keycloak.Group("group", new Keycloak.GroupArgs
    {
        RealmId = realm.Id,
    });
    var @default = new Keycloak.DefaultGroups("default", new Keycloak.DefaultGroupsArgs
    {
        GroupIds = 
        {
            @group.Id,
        },
        RealmId = realm.Id,
    });
}

}

Argument Reference

The following arguments are supported:

  • realm_id - (Required) The realm this group exists in.
  • group_ids - (Required) A set of group ids that should be default groups on the realm referenced by realm_id.
Inheritance
System.Object
Resource
CustomResource
DefaultGroups
Inherited Members
CustomResource.Id
Resource.GetResourceType()
Resource.GetResourceName()
Resource.Urn
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Keycloak
Assembly: Pulumi.Keycloak.dll
Syntax
public class DefaultGroups : CustomResource

Constructors

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DefaultGroups(String, DefaultGroupsArgs, CustomResourceOptions)

Create a DefaultGroups resource with the given unique name, arguments, and options.

Declaration
public DefaultGroups(string name, DefaultGroupsArgs args, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resource

DefaultGroupsArgs args

The arguments used to populate this resource's properties

CustomResourceOptions options

A bag of options that control this resource's behavior

Properties

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GroupIds

Declaration
public Output<ImmutableArray<string>> GroupIds { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableArray<System.String>>
View Source

RealmId

Declaration
public Output<string> RealmId { get; }
Property Value
Type Description
Output<System.String>

Methods

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Get(String, Input<String>, DefaultGroupsState, CustomResourceOptions)

Get an existing DefaultGroups resource's state with the given name, ID, and optional extra properties used to qualify the lookup.

Declaration
public static DefaultGroups Get(string name, Input<string> id, DefaultGroupsState state = null, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resulting resource.

Input<System.String> id

The unique provider ID of the resource to lookup.

DefaultGroupsState state

Any extra arguments used during the lookup.

CustomResourceOptions options

A bag of options that control this resource's behavior

Returns
Type Description
DefaultGroups
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