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Class NodePoolArgs

Inheritance
System.Object
InputArgs
ResourceArgs
NodePoolArgs
Inherited Members
ResourceArgs.Empty
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Rancher2
Assembly: Pulumi.Rancher2.dll
Syntax
public sealed class NodePoolArgs : ResourceArgs

Constructors

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NodePoolArgs()

Declaration
public NodePoolArgs()

Properties

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Annotations

Annotations for Node Pool object (map)

Declaration
public InputMap<object> Annotations { get; set; }
Property Value
Type Description
InputMap<System.Object>
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ClusterId

The RKE cluster id to use Node Pool (string)

Declaration
public Input<string> ClusterId { get; set; }
Property Value
Type Description
Input<System.String>
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ControlPlane

RKE control plane role for created nodes (bool)

Declaration
public Input<bool> ControlPlane { get; set; }
Property Value
Type Description
Input<System.Boolean>
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DeleteNotReadyAfterSecs

Delete not ready node after secs. For Rancher v2.3.3 or above. Default 0 (int)

Declaration
public Input<int> DeleteNotReadyAfterSecs { get; set; }
Property Value
Type Description
Input<System.Int32>
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Etcd

RKE etcd role for created nodes (bool)

Declaration
public Input<bool> Etcd { get; set; }
Property Value
Type Description
Input<System.Boolean>
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HostnamePrefix

The prefix for created nodes of the Node Pool (string)

Declaration
public Input<string> HostnamePrefix { get; set; }
Property Value
Type Description
Input<System.String>
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Labels

Labels for Node Pool object (map)

Declaration
public InputMap<object> Labels { get; set; }
Property Value
Type Description
InputMap<System.Object>
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Name

The name of the Node Pool (string)

Declaration
public Input<string> Name { get; set; }
Property Value
Type Description
Input<System.String>
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NodeTaints

Node taints. For Rancher v2.3.3 or above (List)

Declaration
public InputList<NodePoolNodeTaintArgs> NodeTaints { get; set; }
Property Value
Type Description
InputList<NodePoolNodeTaintArgs>
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NodeTemplateId

The Node Template ID to use for node creation (string)

Declaration
public Input<string> NodeTemplateId { get; set; }
Property Value
Type Description
Input<System.String>
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Quantity

The number of nodes to create on Node Pool. Default 1. Only values >= 1 allowed (int)

Declaration
public Input<int> Quantity { get; set; }
Property Value
Type Description
Input<System.Int32>
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Worker

RKE role role for created nodes (bool)

Declaration
public Input<bool> Worker { get; set; }
Property Value
Type Description
Input<System.Boolean>
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