Class Switch
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.AliCloud.Vpc
Assembly: Pulumi.AliCloud.dll
Syntax
public class Switch : CustomResource
Constructors
View SourceSwitch(String, SwitchArgs, CustomResourceOptions)
Create a Switch resource with the given unique name, arguments, and options.
Declaration
public Switch(string name, SwitchArgs args, CustomResourceOptions options = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | name | The unique name of the resource |
| SwitchArgs | args | The arguments used to populate this resource's properties |
| CustomResourceOptions | options | A bag of options that control this resource's behavior |
Properties
View SourceAvailabilityZone
The AZ for the switch.
Declaration
public Output<string> AvailabilityZone { get; }
Property Value
| Type | Description |
|---|---|
| Output<System.String> |
CidrBlock
The CIDR block for the switch.
Declaration
public Output<string> CidrBlock { get; }
Property Value
| Type | Description |
|---|---|
| Output<System.String> |
Description
The switch description. Defaults to null.
Declaration
public Output<string> Description { get; }
Property Value
| Type | Description |
|---|---|
| Output<System.String> |
Name
The name of the switch. Defaults to null.
Declaration
public Output<string> Name { get; }
Property Value
| Type | Description |
|---|---|
| Output<System.String> |
Tags
A mapping of tags to assign to the resource.
Declaration
public Output<ImmutableDictionary<string, object>> Tags { get; }
Property Value
| Type | Description |
|---|---|
| Output<System.Collections.Immutable.ImmutableDictionary<System.String, System.Object>> |
VpcId
The VPC ID.
Declaration
public Output<string> VpcId { get; }
Property Value
| Type | Description |
|---|---|
| Output<System.String> |
Methods
View SourceGet(String, Input<String>, SwitchState, CustomResourceOptions)
Get an existing Switch resource's state with the given name, ID, and optional extra properties used to qualify the lookup.
Declaration
public static Switch Get(string name, Input<string> id, SwitchState state = null, CustomResourceOptions options = null)
Parameters
| Type | Name | Description |
|---|---|---|
| System.String | name | The unique name of the resulting resource. |
| Input<System.String> | id | The unique provider ID of the resource to lookup. |
| SwitchState | state | Any extra arguments used during the lookup. |
| CustomResourceOptions | options | A bag of options that control this resource's behavior |
Returns
| Type | Description |
|---|---|
| Switch |