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Class Switch

Inheritance
System.Object
Resource
CustomResource
Switch
Inherited Members
CustomResource.Id
Resource.GetResourceType()
Resource.GetResourceName()
Resource.Urn
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.AliCloud.Vpc
Assembly: Pulumi.AliCloud.dll
Syntax
public class Switch : CustomResource

Constructors

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Switch(String, SwitchArgs, CustomResourceOptions)

Create a Switch resource with the given unique name, arguments, and options.

Declaration
public Switch(string name, SwitchArgs args, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resource

SwitchArgs args

The arguments used to populate this resource's properties

CustomResourceOptions options

A bag of options that control this resource's behavior

Properties

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AvailabilityZone

The AZ for the switch.

Declaration
public Output<string> AvailabilityZone { get; }
Property Value
Type Description
Output<System.String>
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CidrBlock

The CIDR block for the switch.

Declaration
public Output<string> CidrBlock { get; }
Property Value
Type Description
Output<System.String>
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Description

The switch description. Defaults to null.

Declaration
public Output<string> Description { get; }
Property Value
Type Description
Output<System.String>
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Name

The name of the switch. Defaults to null.

Declaration
public Output<string> Name { get; }
Property Value
Type Description
Output<System.String>
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Tags

A mapping of tags to assign to the resource.

Declaration
public Output<ImmutableDictionary<string, object>> Tags { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableDictionary<System.String, System.Object>>
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VpcId

The VPC ID.

Declaration
public Output<string> VpcId { get; }
Property Value
Type Description
Output<System.String>

Methods

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Get(String, Input<String>, SwitchState, CustomResourceOptions)

Get an existing Switch resource's state with the given name, ID, and optional extra properties used to qualify the lookup.

Declaration
public static Switch Get(string name, Input<string> id, SwitchState state = null, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resulting resource.

Input<System.String> id

The unique provider ID of the resource to lookup.

SwitchState state

Any extra arguments used during the lookup.

CustomResourceOptions options

A bag of options that control this resource's behavior

Returns
Type Description
Switch
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