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Class ClientAuthorizationResource

Inheritance
System.Object
Resource
CustomResource
ClientAuthorizationResource
Inherited Members
CustomResource.Id
Resource.GetResourceType()
Resource.GetResourceName()
Resource.Urn
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.Keycloak.OpenId
Assembly: Pulumi.Keycloak.dll
Syntax
public class ClientAuthorizationResource : CustomResource

Constructors

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ClientAuthorizationResource(String, ClientAuthorizationResourceArgs, CustomResourceOptions)

Create a ClientAuthorizationResource resource with the given unique name, arguments, and options.

Declaration
public ClientAuthorizationResource(string name, ClientAuthorizationResourceArgs args, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resource

ClientAuthorizationResourceArgs args

The arguments used to populate this resource's properties

CustomResourceOptions options

A bag of options that control this resource's behavior

Properties

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Attributes

Declaration
public Output<ImmutableDictionary<string, object>> Attributes { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableDictionary<System.String, System.Object>>
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DisplayName

Declaration
public Output<string> DisplayName { get; }
Property Value
Type Description
Output<System.String>
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IconUri

Declaration
public Output<string> IconUri { get; }
Property Value
Type Description
Output<System.String>
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Name

Declaration
public Output<string> Name { get; }
Property Value
Type Description
Output<System.String>
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OwnerManagedAccess

Declaration
public Output<bool?> OwnerManagedAccess { get; }
Property Value
Type Description
Output<System.Nullable<System.Boolean>>
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RealmId

Declaration
public Output<string> RealmId { get; }
Property Value
Type Description
Output<System.String>
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ResourceServerId

Declaration
public Output<string> ResourceServerId { get; }
Property Value
Type Description
Output<System.String>
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Scopes

Declaration
public Output<ImmutableArray<string>> Scopes { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableArray<System.String>>
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Type

Declaration
public Output<string> Type { get; }
Property Value
Type Description
Output<System.String>
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Uris

Declaration
public Output<ImmutableArray<string>> Uris { get; }
Property Value
Type Description
Output<System.Collections.Immutable.ImmutableArray<System.String>>

Methods

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Get(String, Input<String>, ClientAuthorizationResourceState, CustomResourceOptions)

Get an existing ClientAuthorizationResource resource's state with the given name, ID, and optional extra properties used to qualify the lookup.

Declaration
public static ClientAuthorizationResource Get(string name, Input<string> id, ClientAuthorizationResourceState state = null, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resulting resource.

Input<System.String> id

The unique provider ID of the resource to lookup.

ClientAuthorizationResourceState state

Any extra arguments used during the lookup.

CustomResourceOptions options

A bag of options that control this resource's behavior

Returns
Type Description
ClientAuthorizationResource
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