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Class Node

Inheritance
System.Object
Resource
CustomResource
Node
Inherited Members
CustomResource.Id
Resource.GetResourceType()
Resource.GetResourceName()
Resource.Urn
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: Pulumi.F5BigIP.Ltm
Assembly: Pulumi.F5BigIP.dll
Syntax
public class Node : CustomResource

Constructors

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Node(String, NodeArgs, CustomResourceOptions)

Create a Node resource with the given unique name, arguments, and options.

Declaration
public Node(string name, NodeArgs args, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resource

NodeArgs args

The arguments used to populate this resource's properties

CustomResourceOptions options

A bag of options that control this resource's behavior

Properties

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Address

IP or hostname of the node

Declaration
public Output<string> Address { get; }
Property Value
Type Description
Output<System.String>
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ConnectionLimit

Specifies the maximum number of connections allowed for the node or node address.

Declaration
public Output<int> ConnectionLimit { get; }
Property Value
Type Description
Output<System.Int32>
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Description

User-defined description give ltm_node

Declaration
public Output<string> Description { get; }
Property Value
Type Description
Output<System.String>
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DynamicRatio

Specifies the fixed ratio value used for a node during ratio load balancing.

Declaration
public Output<int> DynamicRatio { get; }
Property Value
Type Description
Output<System.Int32>
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Fqdn

Declaration
public Output<NodeFqdn> Fqdn { get; }
Property Value
Type Description
Output<NodeFqdn>
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Monitor

specifies the name of the monitor or monitor rule that you want to associate with the node.

Declaration
public Output<string> Monitor { get; }
Property Value
Type Description
Output<System.String>
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Name

Name of the node

Declaration
public Output<string> Name { get; }
Property Value
Type Description
Output<System.String>
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RateLimit

Specifies the maximum number of connections per second allowed for a node or node address. The default value is 'disabled'.

Declaration
public Output<string> RateLimit { get; }
Property Value
Type Description
Output<System.String>
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Ratio

Sets the ratio number for the node.

Declaration
public Output<int> Ratio { get; }
Property Value
Type Description
Output<System.Int32>
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State

Default is "user-up" you can set to "user-down" if you want to disable

Declaration
public Output<string> State { get; }
Property Value
Type Description
Output<System.String>

Methods

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Get(String, Input<String>, NodeState, CustomResourceOptions)

Get an existing Node resource's state with the given name, ID, and optional extra properties used to qualify the lookup.

Declaration
public static Node Get(string name, Input<string> id, NodeState state = null, CustomResourceOptions options = null)
Parameters
Type Name Description
System.String name

The unique name of the resulting resource.

Input<System.String> id

The unique provider ID of the resource to lookup.

NodeState state

Any extra arguments used during the lookup.

CustomResourceOptions options

A bag of options that control this resource's behavior

Returns
Type Description
Node
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